Contents:
- 1 DirectPlay ¶õ?
- 2 °ü·Ã¼Àû
- 3 Áֿ丵ũ
- 4 DirectPlay ÇÁ·Î±×·¡¹Ö ½ÃÀÛÇϱâ
- 4.1 Project ¼³Á¤
- 4.2 COM ÃʱâÈ Ã³¸®
- 4.3 º»¹® 1 - 2
- 5 º»¹® 2
- 5.1 º»¹® 2 - 1
- 5.2 º»¹® 2 - 2
- 6 ´Ù¿î·Îµå
- 7 °ü·Ã¸µÅ©
4 DirectPlay ÇÁ·Î±×·¡¹Ö ½ÃÀÛÇϱâ #
DirectPlay ´Â ´Ù¸¥ DirectX ÄÄÆ÷³ÍÆ®¿Í ´Þ¸® ´ÙÀ½°ú °°Àº ¿©·¯°¡Áö Ãß°¡ÀûÀÎ ¼³Á¤ÀÌ ÇÊ¿äÇÏ´Ù.
- ·±Å¸ÀÓ ¶óÀ̺귯¸® ¼³Á¤
- ´ÜÀÏ ¾²·¹µå ¿¡¼ ´ÙÁß ¾²·¹µå ·Î º¯°æ
- DirectPlay ´Â ´ÙÁß ¾²·¹µå ¹æ½ÄÀ» ¿ä±¸Çϱ⠶§¹®¿¡ ¼³Á¤ÀÌ ÇÊ¿äÇÏ´Ù.
- Àü󸮱â Á¤ÀÇ
- _WIN32_DCOM Ãß°¡
- COM Ãʱâȸ¦ À§ÇÑ ¼³Á¤ÀÌ´Ù.
- Ãß°¡ Á¾¼Ó¼º Ãß°¡
- dxguid.lib ¸µÅ©ÆÄÀÏ¿¡ Ãß°¡
- DirectPlay8 ÀÇ GUID ¸¦ ÂüÁ¶ÇÒ ¶§ ÇÊ¿äÇÏ´Ù.
4.2 COM ÃʱâÈ Ã³¸® #
DirectPlay ´Â DirectMusic °ú ÇÔ²² ´Ù¸¥ ÄÄÆ÷³ÍÆ®¿Í´Â ´Þ¸® COM Instance »ý¼ºÀ» ó¸®ÇØÁÖ´Â ÇÔ¼ö°¡ ¾ø´Ù. µû¶ó¼ DirectPlay ¸¦ »ç¿ëÇϱâ À§Çؼ´Â COM Ãʱâȸ¦ ÇØÁÖ¾î¾ß ÇÏ¸ç »ç¿ëÈÄ ÇØÁ¦ °úÁ¤µµ ²À ÇØÁÖ¾î¾ß ÇÑ´Ù.
1 #include <ObjBase.h>
2
3 HRESULT CoInitializeEx( // COM ÃʱâÈ ÇÔ¼ö
4 LPVOID pvReserved, // Ç×»ó NULL °ªÀ¸·Î ¼³Á¤
5 DWORD dwCoInit // ÃʱâÈ ¿É¼Ç ( COINIT_MULTITHREADED ) À» ¼³Á¤
6 );
7
8 void CoUninitialize(); // COM ÇØÁ¦ ÇÔ¼ö
4.3 º»¹® 1 - 2 #