Contents:
- 1 3D Game Programming
- 2 Character Animation Programming
- 3 Landscapes and Terrain Programming
- 4 Advanced Rendering Technics
- 5 Shader Programming
- 6 Direct3D Programming
2 Character Animation Programming #
3 Landscapes and Terrain Programming #
4 Advanced Rendering Technics #
- Shader Programming - ¾ÕÀ¸·Î °ÔÀÓ ÇÁ·Î±×·¡¹ÖÀÇ ´ë¼¼·Î ¶°¿À¸¦ ½¦ÀÌ´õ ÇÁ·Î±×·¡¹Ö¿¡ ´ëÇÑ ÀÚ·á, ÇÏÁö¸¸ µþ¶û ±×¸² µÎÀ常 ÀÖÀ½
- Vertex Shader Programming - Á¤Á¡ ½¦ÀÌ´õ ÇÁ·Î±×·¡¹ÖÀ» ½ÃÀÛÇϱâ À§ÇÑ °úÁ¤À» °£´ÜÈ÷ Á¤¸®ÇÑ °Í
- Pixel Shader Programming - Çȼ¿ ½¦ÀÌ´õ ÇÁ·Î±×·¡¹ÖÀ» ¾î¶»°Ô ½ÃÀÛÇØ¾ßÇÒÁö¸¦ °£´ÜÈ÷ Á¤¸®ÇÑ °ÍÀ¸·Î ¾ÆÁ÷ Áغñµµ ¸øÇϰí ÀÖÀ½.
- Cg ¿Í HLSL Programming - ¾ÕÀ¸·Î ¹ßÀüÀÌ ±â´ëµÇ´Â ºÐ¾ß·Î ¸¹Àº °øºÎ°¡ Çʿ䰡 ÇÊ¿ä, ÀÚ·á°¡ ºÎÁ·ÇØ...
6 Direct3D Programming #